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  • Burnout Paradise Developer: Criterion Games Publisher: Electronic Arts Genre: Driving Sub-Genre: Racing Release Date: Jan 22nd, 2008 Additonal Info: Online, Dual Shock Support
  • Burnout Revenge Developer: Criterion Games Publisher: Electronic Arts Genre: Driving Sub-Genre: Racing Release Date: Sep 13th, 2005 Additonal Info:
  • Burnout Dominator Developer: EA UK, Criterion Games Publisher: Electronic Arts Genre: Driving Sub-Genre: Racing Release Date: Mar 6th, 2007 Additonal Info:
Developer: Criterion Games Publisher: Electronic Arts Release Date: Jan 22nd 2008 Genre: Driving Sub Genre: Racing
Burnout Paradise
This article has been read 2,265 times

Criterion on making a next-gen world

Posted on December 13th, 2007 at 04:50 EDT

Criterion Games claims that Burnout Paradise is their first true next-gen game, and we'd have to agree. While Burnout Revenge on the 360 was fun, the game was "very much the warm-up act" for Criterion. Built from the ground up with new code and leading on PlayStation 3, Paradise will feature a fully open, next-generation city.

Scott, an artist at Criterion, recently addressed what went into making Paradise City an immersive, next-gen world.

"In the space of five Burnouts, the world team has modelled well over a dozen US cities. If Paradise City were just a high-resolution version of those, it would have been a failure.

"For the first year and a half, we had to just throw art at the game, and wherever the game crashed or the frame rate dropped became our limits. There was a point where pretty much every art asset became its own mini-R&D exercise, where we would just try things to see if they would work.

"All of this notwithstanding, the world team made Paradise City look 'next-gen' by making it believable. In previous Burnouts, buildings were placed in a way that looked good, or that fitted the reference images we had. In Burnout Paradise, every building had a purpose. The game is set in a single, self-contained city, and the player would expect to find the elements that make a realistic city. Every city has a city hall, or a police HQ, or a residential area, and so on.

"This all sounds very trivial, but the result is more than the sum of its parts. If we made a world where every street just repeatedly had the same five buildings in a row, the player would notice, it would become distracting, and Paradise City would just feel like another bland video game environment. Conversely, if we made a world that satisfied the player's visual expectations (however subconsious those expectations may be), then the world would become immersive. It would become next-gen."

To read the full feature (which we wholeheartedly recommend), check it out right here. Finally, make sure to check out the Burnout Paradise demo, which releases this Thursday on the PlayStation Store.

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What are your thoughts?
posted 4:55am EST - December 13th, 2007
1

1st again? hahaha!!!

making paridise using the ps3 as leading platform is the best thing criterion could do, the results speak for them self. can't wait to pick this baby up as soon as it get's out, theres gonna some big fuç*ing crashes on the net with this game. this is gonna be the funnest driving game available next year

posted 5:05am EST - December 13th, 2007
2

2nd again hahahah jk

posted 7:18am EST - December 13th, 2007
3
Wow, they're actally using the PS3 as the lead console for dev?!?! I just got a little more interested in this game.
posted 7:20am EST - December 13th, 2007
4

If their using the PS3 as the leading console.. Why the he11 is not demo already avail on XBL and on the PSN its still not up.. Yes I already know that the PSN usually updates in the evenings on Thursday's but come on know.. I wish the PSN updated at midnight thursday instead of having to wait..

posted 8:47am EST - December 13th, 2007
5

Criterion has always made fine games.  I have no doubt that this one will be awesome too.

posted 9:07am EST - December 13th, 2007
6

Other than better graphics I don't see much of a diference from previous games.  You play one, you've played them all.  Don't get me wrong, Burnout 3 was by far the best imho.  But try eating steak everyday and anyone would get fed up with it.

posted 10:13am EST - December 13th, 2007
7

I don't know about you, but I sure wouldn't mind having me some Steak everyday.

posted 12:24pm EST - December 13th, 2007
8

psn id: gingo... i cant wait to get into the demo later today to see what all the fussi s about becasue i've heard al ot of hype about this which is strange for a burnout game

posted 1:09pm EST - December 13th, 2007
9

@DOA06:  I'm with you.  Steak everyday would be a blessing.

posted 5:20pm EST - December 13th, 2007
10

amen my brother!!

posted 8:11pm EST - December 13th, 2007
11

Ah... good old steak. Classic. emmmmm...!

posted 9:04am EST - December 14th, 2007
12

This game will be a must have for those who like arcade games.I have always loved Burnouts and this one is will certainly be the best in the series.Can wait to play the demo.

posted 4:06pm EST - December 14th, 2007
13

I got bored of this franchise, not bothering to finnish Burnout 4. I hope this game can change that as it does sound promissing

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