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Developer: LucasArts Publisher: LucasArts Release Date: Sep 16th 2008 Genre: Action Sub Genre: Third Person
Star Wars: The Force Unleashed
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GDC: The Force Unleashed presentation

Posted on February 21st, 2008 at 22:33 EDT

Star Wars: The Force Unleashed is no doubt one of the largest undertakings LucasArts has ever worked on. In 2006 LucasArts hired 181 team members and in 2007, it shot up to 221. What makes this title so massive is that for the first time ever, this is a project that combines LucasArts, LucasFilm, and Industrial Light & Magic studios. Furthermore, George Lucas himself is directly involved in the development, throwing out a few points and requests here and there. So why is a Star Wars videogame garnering this much attention? The answer to that can be found in the timeframe for the game.
During the presentation, Hayden Blackman, detailed the early development process. In the early stages, many ideas and concepts were tossed around the table as to what direction exactly LucasArts will go in regarding the next step in the Star Wars videogame franchise. Ideas ranged from a Darth Maul game, Knights of the Old Republic era game, and to even a game set in the far future of Star Wars, possibly thousands of years after the events of Return of the Jedi. Finally the team came to the conclusion that a game set between Revenge of the Sith and A New Hope was a far more interesting concept than anything else.



“We really wanted to focus on the time frame between Episode III and Episode IV. It is a very fertile time period, a vital time period in the galaxy,” Blackman said.

Blackman described how they did not want to create another “Jedi in hiding” game because that concept has been done before numerous times in novels and comics. They also did not want to do a Darth Vader game because his character development would be very limited and linear for the simple fact that that time in the saga, he is very dark. That is how they came up with the apprentice, a character that can go many ways in the story with redemption being a key theme.

“While you begin the game as Darth Vader’s apprentice, that isn’t where you will end up,” he said.

When LucasArts decided to go with this project, they felt as though they needed to re-imagine Star Wars and they wanted to re-imagine the force. In the beginning stages of development, Blackman described how the team came up with the “Big Five Questions”. These questions served as the outlying touchstone to which the team will go by throughout the whole development cycle.

- What is the Vision of the force?
- Who are you?
- When does the game take place?
- What is the concept?
- What is the theme of the story?

To give a clear scope on just how big this project is, Blackman said that they have done more concept art for this title than any other previous LucasArts project, including Knights of the Old Republic.

Towards the middle portion of the presentation, we were treated with a nice pre-visualization video. The video was separated into 3 parts: Group Combat Simulation, Pre-Boss Battle, and a Boss Battle.

The group combat simulation showed the apprentice tearing threw a horde of storm troopers, using his immense force powers. The Pre-Boss Battle showed the apprentice facing off against a female Dark Jedi named Maris Brood whom it is assumed that you must destroy. The Boss Battle showed off the famous Rancor that has been seen in many screenshots.

It’s understood that what we saw was a very early build of the game. Still I cannot get past the idea that the actual lightsaber combat is just a mere afterthought to the development team, since the concept of force powers is heavily featured. So for all of you lightsaber enthusiasts expecting a nice lightsaber game, do not get too excited. From what was shown in the lightsaber to lightsaber battle between Maris Brood and The Apprentice, I could only cringe in my seat as I was too embarrassed to watch. Here we are on a next gen platform and the lightsaber combat is on par with that of Jedi Outcast a few years back. So while the ... (continued on next page)

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What are your thoughts?
posted 10:46pm EST - February 21st, 2008
1

Too bad about the lightsaber combat.  I kind of figured it would end up like that.  I really only want to learn more about this period in the saga.  So maybe I'll read the novel instead.  I'm still waiting for the next KOTOR or Battlefront 3.

posted 10:54pm EST - February 21st, 2008
2

yea im kind of bumed about the light saber combat also... but the force itself should help my fix.... fun read..keep up with the good news :P

posted 10:58pm EST - February 21st, 2008
3
sounds and looks like an epic title
posted 11:56pm EST - February 21st, 2008
4

well... i guess you cant have your cake and eat it too......i wish they would have focused on the WHOLE force...instead of just powers... cause arent the light sabers like the TRADEMARK of jedis/siths in this realm?????

posted 12:28am EST - February 22nd, 2008
5

Can't wait for this game. It is going to be great.

posted 12:34am EST - February 22nd, 2008
6

Uhm, I kinda only skimmed, but I did see where everything is running on the 360. They say, "We'd like the NEXT project to have the PS3 as a baseline."

 

Does this mean the PS3 version will be inferior? If so, this will be yet another epic title I'll be skipping out on. I put my money in the great developments, and they've always produced great sales on the PS3. It's the best way to show that they're going to have to step it up if they want our money.

 

Hopefully, this isn't the case and we'll be getting a version on par, if not superior, than its counterparts.

posted 12:37am EST - February 22nd, 2008
7

knew it was too good to be true, i wanna see footage of the lightsaber combat

posted 1:48am EST - February 22nd, 2008
8

with this lightsaber thing the game will become too linear i dont want all my kills to be flying stormtroopers or crushed stormtroopers or whatever. i think that with that orientation only to the force the game will provide just average gaming exp. I want to be wrong but with that "only the force" thing the LucasArts are beggining to look a little lame .  :( :( I asume that i just have to install the old star wars kotor to kill some enemies the old fashion way :((((((((

posted 2:44am EST - February 22nd, 2008
9
why can devs ever mix good elements? its like they choose to leave greatness out of there games...
posted 2:58am EST - February 22nd, 2008
10

Maybe you meant "tearing THROUGH a horde of storm troopers"?

posted 4:32am EST - February 22nd, 2008
11

They better not mess up the light-saber combat,i mean,that's more important than the force and whatever else in there.

posted 7:33am EST - February 22nd, 2008
12
all besides weak lightsaber action the sh1t still sounds great...
posted 11:22am EST - February 22nd, 2008
13

What do you think the story will end up,

Will I turn to the light side of the force and help Obiwan an Joda, or will I die at the end in the hands of the emperor...  That should be cool...

posted 2:28pm EST - February 22nd, 2008
14

I just want Battlefront 3!!! That's all I need from Stars Wars... 

posted 4:50pm EST - February 22nd, 2008
15

I'm starting to lose hope in this game now

posted 6:28pm EST - February 22nd, 2008
16

who cares about the force unleashed anyway... just get it finished so we can have the greatest series in star wars games back! im talkin BATTLEFRONT baby!! i cant count the hours i spent playin those games! i cant wait to see what kind of massive battles they will be able to make especially if they use the PS3 for their lead plat!  in a way that kinda makes me glad they devloped this game on the 360 now we get the better game developed on PS3 !!

posted 8:27pm EST - February 22nd, 2008
17

Not heavy on lightsaber combat? How can this be? NOOOOO

posted 9:45pm EST - February 23rd, 2008
18
to bad there wasn't any footage
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