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Developer: SCE Studios London Publisher: Sony Computer Entertainment Europe Release Date: Cancelled Genre: Shooter Sub Genre: Third Person Shooter
Eight Days
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Lack of online played role in Eight Days cancellation

Posted on June 16th, 2008 at 11:56 EDT

Sony Worldwide Studios President Shuhei Yoshida has revealed that Eight Days’ lacking online sector formed “part” of its decision to cancel the former London Studios action title.

Speaking to developmag.com, Yoshida outlined the studios current strategy for PS3 software, revealing a distinct push in the online-supported content – something that he feels Eight Days ultimately lacked.

"There are many areas but one focus that has been and will be key is how we use the online technology and PlaySation Network to involve more consumers in participating. LittleBigPlanet is a major, major step forward in that this year. Prior to that we released SingStar, and I’ve been checking out people’s videos – it’s been very interesting to see that people enjoy publishing their performances.”

"I think that we have more projects that we want to do than we do have resources. So, the cancellation of Eight Days was not necessarily because that project was failing, but because we looked at how it fit in the portfolio and where it fit as a production,” said Yoshida.

When pushed on the subject, Yoshida conceded that the titles lacking online component "was part of the consideration.”

"As I say, there are many projects we want to do and we look at many different angles for them, such as profitability, how long it may take, and where it fits in the portfolio – along with other strategic aspects that we are trying to delivery for the platform."

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What are your thoughts?
posted 12:20pm EDT - June 16th, 2008
1

Online generaly makes the big hits unless it has an amazing and long single player

 

posted 12:27pm EDT - June 16th, 2008
2
Man, that sucks. This looked like it was going to be a great game too.
posted 12:37pm EDT - June 16th, 2008
3

Again, people, this is only a PART of the reason it was canceled. Not like the forum thread that said that this was the whole reason it was canceled.

 

That being said, it's quite disappointing to know that single player is looked down upon.

posted 12:41pm EDT - June 16th, 2008
4
partly disagree, Uncharted did exceptionally well (1 million copies sold in a couple of months) but once I finished it on the hardest mode I haven't gone back to it, but I know I will go back to it because it's totally stunning.
posted 12:50pm EDT - June 16th, 2008
5

I 100% disagree with this theory. Online adds to a game, sure, but a game does not need an online portion to be worth making/buying. In fact, as Uncharted and MGS4 prove, a good story is by far the most important factor. I can do without online.

posted 12:54pm EDT - June 16th, 2008
6

MGS4 has MGO. You're spot on regarding Uncharted though.

posted 1:02pm EDT - June 16th, 2008
7

Too bad it got cancelled. With or without online, this could have been an interesting game.

posted 1:05pm EDT - June 16th, 2008
8
Thats not cool, I was looking forward to this game...
posted 1:12pm EDT - June 16th, 2008
9

online, online. that's all i  hear... bbefore when the consoles didn't have internet we got good SINGEL player games. What happened to that? I hate all these requirements of having online. content is one thing, but why MUST a game have online these days? why can't a good game be played alone or multiplayer with friends...

posted 1:28pm EDT - June 16th, 2008
10

@ Eric2929 - Yes, MGS4 has MGO, but MGO is really a separate title using the MGS4 engine. MGS4 itself is a totally offline game.

 

The question to ask is, would the lack of MGO have made MGS4 any less of a game? Answer: absolutely not.

 

Even though I'm a member of a clan, I'm perfectly happy to sit and play a single-player title with no online content. Online isn't everything, and it certainly isn't a necessity.

posted 1:53pm EDT - June 16th, 2008
11

What about UNcharted?? or Heavenly Sword?? neither one of those had online and they did very well... I think if the story is epic that it would have done fine... Heck I know I was going to buy it...

posted 2:27pm EDT - June 16th, 2008
12

psn id: gingo.... that is a disappointing reason to cancel a game that looked as good as this becasue i still buy games to play for the single player and have multiplayer as an extra after i've played the main game and i certainly feels its not a necessity to have in every game

posted 3:34pm EDT - June 16th, 2008
13

ugh i hate all these online idiots who only play shallow online games.

 

please give me an in depth single player experience over a time wasting online game.

posted 3:58pm EDT - June 16th, 2008
14

LOL @ Flamedragoon.

Good theory.

posted 4:16pm EDT - June 16th, 2008
15

@#3

*

I agree with your point about single player being out0of-favor with people.  On one hand, I think it's pretty shallow of gamers and speaks to how easy they are to please just shooting other players for hours on end (I love the shot at those people Kojima takes in MGS4), but on the other hand, it IS a new experience everytime you play that no single player campaign can ever reproduce.

*

@Flamedragon

BINGO.  Just like that, westerners are back to the same tastes we were in the 80's.  Action ruled and RPG were look at as "dumb" (you mean I attack from a MENU?!).  Two games came to change all that back then.  The NES's Metal Gear (stealth over action) and later, Final Fantasy 7 (obviously FF had a fan base, but we all know FFVII is when it exploded in the states).  Can these two franchises do it again?  See, a new generation of Graphic-Ho'n, ADD types (and PC gamers...some the same people) have ruin console gaming.  I'm just glad MGS4 was made.

posted 4:33pm EDT - June 16th, 2008
16
You mean Uncharted 2 and Ratchet and clank are cancelled for lacking online WTF! thats strange many single p games did well?
posted 4:46pm EDT - June 16th, 2008
17

what kind of a game is this?

posted 5:06pm EDT - June 16th, 2008
18

Thats a shame, i was looking forward to this game aswell Getaway.

posted 5:11pm EDT - June 16th, 2008
19

speaking as someone that loves that multiplayer is making gaming a much more social thing i miss the personal single player experience that 1 player games like mgs4 provide but its clear that sony is simply trying to vary their portfolio so i respect their decision but dont forget about the single player 

posted 6:24pm EDT - June 16th, 2008
20

This game didn't really seem that cool anyways.

posted 7:52pm EDT - June 16th, 2008
21

What the heck was Eight Days?

posted 9:44pm EDT - June 16th, 2008
22

we will never see an oringinal non-online game ever again.... mark my words.... single player is dead....and that really really really sucks....maybe I'm to old for videogames now....anybody wanna buy my ps3? :(

posted 10:15pm EDT - June 16th, 2008
23

they could have just added online to it instead of canceling it

posted 10:34pm EDT - June 16th, 2008
24

Now, thats just plain stupid. Now we need EVERY single game to have multiplayer?

posted 2:03am EDT - June 17th, 2008
25

Some of us gamers appreciate a single-player game only.  Prototype, God of War III, Uncharted, Ninja Gaiden, Devil May Cry.  The last three were all great games and needed no multiplayer to bring in buyers.

posted 3:27pm EDT - June 17th, 2008
26

This is stupid. Like others have said, does this mean that every single game has to have multi-player? Even in half the games that support multi-player, often times it's just a cheesy tacked on feature to say "we have multi-player" when many times it would have been best to leave it out and just focus on the SP. Didn't Phil Harrison leave Sony in frustration over them not believing people want to play multi-player? I think it's just an excuse, and probably only a small fraction of the real reasons they cancelled this and the Getaway.

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