Developer: Media Molecule
Publisher: SCE
Genre: Action
Sub-Genre: Platformer
Release Date: Oct 7th, 2008
Additonal Info: None
Developer: Insomniac Games
Publisher: SCEA
Genre: Action
Sub-Genre: 3D Platformer
Release Date: Oct 23rd, 2007
Additonal Info: No online
Developer: 8Bit Games
Publisher: SCE
Genre: Misc
Sub-Genre: Puzzle
Release Date: TBA 2008
Additonal Info: None
Tongues began wagging yesterday after David Reeves suggested that LittleBigPlanet owners could earn money from their creations. He described it as an "iTunes meets eBay" system and even went as far as predicting that someone could become a millionaire through the game.
However, Sony Europe today reassured LBP fans that user-created content will in fact be free.
"SCEE and Media Molecule can guarantee that all consumer-generated content will be free at launch. We know how important this is to the LBP community and what we want most is for people to enjoy playing, creating and sharing their content."
"Obviously, we're also excited about the future and David was talking about how user-generated content could potentially evolve in the long term. Any decisions that are taken to evolve LBP in the future, will include the community and focus purely on enhancing the user experience."
Thankfully we won't be forced to dig further into our pockets come October, when LittleBigPlanet is released, but the confusion does raise an interesting issue. Just as regular YouTube content providers can make money through ad revenue, will we see PS3 owners making money from user-created content on future titles?
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LittleBigPlanet Trailer
LittleBigPlanet
LittleBigPlanet
LittleBigPlanet VGA Premiere Trailer
I really hope they TRULY enhance the game in the future, and REALLY listen to the community. A lot of games promise to do this, but in the end fall very short.
It kinda sucks that you can't use your own music for levels, and I know the community will be asking for this. We'll see how good they listen.
Well thats good that the DLC will be free gives us a chance to play more levels. I'm excited about the level creation side of this game that will be awesome.
CAN'T WAIT FOR THIS GAME TO RELEASE, AFTER THAT E3 PRESENTATION I'M EVEN MORE HYPED.
sweet...
So who else wants to become a millionare?
Nice, but...
1: who will buy these levels created, and
2: how do we get the money? Direct to a bank acount or saved on the PSN to buy games or even (by the time it comes out) furniture and clothes on Home?
Getting LBp on day one and what evers free i will certainaly not object to that content, its going to be an experince ride with LBP.
this is way off the subject but desperately need an answer. Is the movie rental and purchase option now available for PS3 and can I use it from an international IP address?
Darn, I want to be a millionaire by making LBP levels :)
at first i looked at this game to be kiddie but now after seeing the concept i think i will be buying this. plus this game should come out late September because socom coming out in October. i can get bet both but if i have to choose at the time i'm buying socom then come November MS:P and R2 hit stores. so i think i'll get someone to buy this for me or i'll get this in December or January so many games to choose from this holiday. 1st and 3rd hmmm what to do
see i told you guys to calm down they arent going to put in a feature that people dont want so everyone can simmer down now
koooooool
If you haven't downloaded the E3 from your ps3 and watch it, you need to. It had more to it then I thought. my friends have a xbox( I'll never go that way) and when they log on online on a pc there friend list pops up and and skill level and some cool stuff pops up to let them know who and what game they are playing like when you sign on to psn on your ps3. They said that they would have it this fall. for the ps3. So the FALL can make or break SONY this year.
psn id: I95SOUTH
That's good news in my opinion.
But I was thinking, it'd be cool if companies payed some people to put advertisements in the levels. And the payout would be tied with downloads.
I said it once before, if it's just one level at a time paying would be stupid. But if a level creator built an entire campaign like 8 levels long with completely customized graphics (and bosses too, especially after seeing the boss battle video!), it would easily be worth a few bucks.
But that's not something we have to worry about at all right now. All DLC is free regardless of who made it untill such time as the've had a chance to figure out how to create a reward system that works for everyone.
this would be awesome if you could use your own music.. well, its gonna be awesome anyway.
I heard the best 10 levels created each month will be sold to users for $5. If true, this is a good plan as 99% if the content will of course be free yet there will be a greater demand for us to try to create great levels and make money.
I'm in the middle with this issue. If they choose tocharge for some user created material I have no problem with it. Nobody can force me to buy anything. If the content is free then of course that is fine as well.
I think the buying/selling aspect could work really well if its done right. I think if someone puts up some innovative, quality levels and starts to create some buzz for themself in the community, that after they've built up a following for their levels that they should be able to start charging a little for their more elaborate levels. I'd gladly pay maybe $1 for a quality level from someone that's proven themself, and I would hope that maybe a couple hundred thousand more people would feel the same way.