RSS 7:59pm EDT Sat 5th Jul 2008 358 online (139 members & 219 guests) PSU.com: News - PS3-Killzone 2 levels to take 45-50 mins to complete?
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  • Killzone 2 Developer: Guerilla Games Publisher: Sony Computer Entertainment Genre: Shooter Sub-Genre: First Person Shooter Release Date: February 2009 Additonal Info: None
  • Killzone Developer: Guerilla Games Publisher: Sony Computer Entertainment Genre: Shooter Sub-Genre: Sci-Fi Release Date: Nov 2nd, 2004 Additonal Info: None
  • Killzone: Liberation Developer: Guerrilla Publisher: SCEA Genre: Shooter Sub-Genre: Third Person Shooter Release Date: Oct 31st, 2006 Additonal Info: None
Developer: Guerilla Games Publisher: Sony Computer Entertainment Release Date: February 2009 Genre: Shooter Sub Genre: First Person Shooter
Killzone 2
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Killzone 2 levels to take 45-50 mins to complete?

Posted on May 12th, 2008 at 19:16 EDT

Playr, an updated version of GamerTV on Bravo in the UK, recently hosted an episode where a Sony representative played and talked about the highly anticipated shooter, Killzone 2. On the show, the rep spoke about a number of things including AI, weapons and the like.

The one thing that caught our attention was the mention of "45 to 50 minute levels." With such massive levels could come some truly unforgettable experiences. This, however, begs the question, how many levels will be present in the final game? We personally don't want five or six hour-long levels in lieu of thirty fifteen minute levels.

While we check our math, you can voice your opinion on the matter in our comment section. Would you rather have fewer, longer levels or shorter, more plentiful levels?

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What are your thoughts?
posted 7:25pm EDT - May 12th, 2008
1

thats good i hope there is a lot s mission

posted 7:25pm EDT - May 12th, 2008
2

45-50 minute levels... Awesome!!!!!!!!!!!!!!!!

come on february 2009

posted 7:44pm EDT - May 12th, 2008
3

im sure theres cutsecenes in between the 45-50 minute levels

posted 7:48pm EDT - May 12th, 2008
4

the first game had large levels broken up by checkpoints. You;d enter a stage, battle a short way, then get to an area where if you died you'd restart there, sometimes you'd even see a cinema. I'd expect this to continue with this game because honestly who wants to replay a level that's an hour long if you die.

posted 8:06pm EDT - May 12th, 2008
5

I'm sure you can save at checkpoints. Lets all not be so freaking retarded.

posted 8:07pm EDT - May 12th, 2008
6

Well the original was very long surprisingly, had many checkpoints, cinematics and many levels so i assume it will be the same. Probably will be a 2 disc game

posted 8:43pm EDT - May 12th, 2008
7

i just hope that the game isn't short because most of these games that are this long wind up to be a short game, but i just hope its not 

posted 8:52pm EDT - May 12th, 2008
8

I'd rather have fewer, lengthier levels. Like Halo.

posted 9:13pm EDT - May 12th, 2008
9

id rather have lots of longer levels.

posted 9:35pm EDT - May 12th, 2008
10

Well i'm gonna say 10-15 levels would be appropriate. Thats roughly 9-14 hours of gameplay, which is acceptable. It'd be better if it had 20+ levels but... i kind of doubt it going by the size of the levels to begin with (2GB @ 10 levels = 20GB - already half way there).

posted 10:08pm EDT - May 12th, 2008
11
I doubt it will be 2 discs. For those of you that don't know... a Blu-Ray disc(PS3 disc) is 54 gbs(correct me if i'm wrong). PS2, X-box, X-box 360, etc. are only 8gbs. None the less.... I can't wait till Killzone 2...and its MASSIVE levels!!!!!! Hopefully it's worth its delay until Feb of 09.
posted 10:15pm EDT - May 12th, 2008
12

now this is the type of game that I want to hear about....

 

PSN:  yungder

posted 10:30pm EDT - May 12th, 2008
13
oh my goodness! when i saw this i thought it meant the WHOLE GAME was going to be 45-50 minutes! i would have freaked out... good thing i relized it was only each individual level... that i can handle, and besides, the more gameplay the better :)
posted 10:50pm EDT - May 12th, 2008
14

sweet can't wait

posted 1:03am EDT - May 13th, 2008
15

Hmmmm....which ever of the two would lead to the most maps for multiplayer.....cause thats where the real action will be at.

posted 1:11am EDT - May 13th, 2008
16
longer levels with lots of action are always better. hopefully they wont have any puzzles or find the key cr@p just 2 make the game longer
posted 1:52am EDT - May 13th, 2008
17

I hope there are 12 levels.

posted 1:52am EDT - May 13th, 2008
18

I hope there are 12 levels.

posted 10:08am EDT - May 13th, 2008
19

thats what im talking about,im sick of games being the same size for years,they haven`t really changed since the megadrive/nintendo days except for rpg`s. they should make first fps massive..thank you its clear it can only be done on the ps3 not the 360

posted 4:35pm EDT - May 13th, 2008
20

pause in game!!!!!!!!!

posted 11:54pm EDT - May 13th, 2008
21

Each level = 45-50 minutes/2GB.  10 levels = 20GB/7.5-8.3 hours.

This assumes Guerilla only used a 25GB BD.  If they used a 50GB like MGS4 and R2, we could see 15-20 levels = 30-40GBs = 12.45-16.6 hours PLUS multiplayer.

---

Too bad it's only 30fps and 720p, but I couldn't ask for much more.

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