With the creators of the Sands of Time trilogy hard at work on the next installment in the Prince of Persia franchise, EDGE magazine recently had the opportunity to get the first look into this new world brought to you by Ubisoft Montreal.
While many enjoyed the overall look and feel of Assassin's Creed, you'll be glad to know that the developers will be using the exact same engine (Anvil) for the new Prince of Persia title.
The game’s Producer, Ben Mattes, has confirmed that the Sands of Time is truly over and this game will start a new chapter in the game's history. This is never more evident than the fact you'll be starting off as a wanderer/drifter instead of the noble Prince, with the developers committed to delivering an entirely new experience for gamers.
“We’re starting afresh, in the same universe, and we wanted to bring something new while keeping what worked before,” explains Creative Director Jean-Christophe Guyot, adding, “He’ll be confronted by a lot of fantasy settings.”
On top of this, Matte explained how he feels the game will veer off from being a linear experience in general while giving the user complete control over how the story is completed: “We really wanted to create a POP experience where the player has a much greater authorship over their global experience, so that it wasn’t a completely linear game where they played through it once, and that was it,” he said.
“At the same time, we recognized you will never get the POP experience we want — those long strings of choreographed acrobatics — from a true sandbox. We adopted an open-world structure where the player has the macro-level choice in how it unfolds, how the story unfolds, in terms of which regions to visit and which times, and which bosses they fight and when.”
As most of you know, not much is known about the game yet; however, Mattes also offered readers an opportunity to learn more about how the combat system should play out and made it clear that the combat will not be like Assassin's Creed.
“Every fight in the game should feel like a boss fight,” said Mattes. “The feeling of being against a very difficult adversary who’s every bit the swordsman as you are, and you have to use all your strategy and skill just to get past him; maybe you don’t kill him, just drive him off. That’ll happen often — you’ll drive an enemy away, then they’ll stalk you to return and fight again.”
It sounds like the hype can start at any moment for this title as users can expect an entirely fresh experience from what they're used to. Prince of Persia being offered to us in a sandbox style is something to definitely look forward to. We'll bring you further updates as they're released.

psn id: gingo... how can this be called PRINCE or persia if your not a prince this time but a drifter, should be changed to drifter of persia everything else sounds good though
another site said the prince was dethroned and locked up. he eventually is released and becomes a drifter/wanderer. then seeks to help heal his nation when it is in need of help.
meh.. he he (well looking forward) XD
I was a big fan of the series, now what i want to know is that will the princes alter ego make an appearance too
I wonder if they will try to make this game multiplayer as well....seems the only video games people buy are mp only.....shame....hope this is good, cuz I loved the first 3...
I'll keep my eyes open for this one. Hopefully the new character and story are as good as ther previous games.
OMG im on this game i beat all the other PoP games and this will be kool
I'm glad to see they're not letting this franchise go, I had alot of fun with past installments. What are your guy's thoughts??
I loved just running around in Assassin's Creed. I wish more games would just let you run around cities, kill a peasant, and disappear.