Developer: Midway
Publisher: Midway
Genre: Shooter
Sub-Genre: First Person Shooter
Release Date: Nov 5th, 2007
Additonal Info:
Developer: Irrational Games
Publisher: 2K Games
Genre: Shooter
Sub-Genre: First Person Shooter
Release Date: October 21st, 2008
Additonal Info: Contains Home support
Developer: Eidos Montreal
Publisher: Eidos Interactive
Genre: Shooter
Sub-Genre: First Person Shooter
Release Date: TBA
Additonal Info:
With the impending release of Blacksite: Area 51 for PlayStation 3 just around the corner, PSU took the time to catch up with the games Creative Director, Jim Steifelmaier, to get some latest minute details on the highly anticipated alien blaster.
PSU: Outside of a military facility and American town, what other locations will gamers find while playing Blacksite Area 51?
Steifelmaier: The game takes place in several locations over several years. It starts off years ago in Iraq during the first Gulf War. There you discover some of the conspiracies that eventually take you to the present day small town America. You wander to the small town of Rachel, NV to
uncover more about this mystery. This in turn eventually leads you to the outskirts of the Area 51 base itself, where you do battle in the surrounding airfields before you finally gain access to the actual Area 51 base and to the heart of the conspiracy.
PSU: Tell us a little more about Aeran Pierce. Where does he come from andwhat is his personality like?
Steifelmaier: Pierce grew up in a small farm town. He is the oldest of four boys. His father was a dominant personality, but Pierce never backed down from him, and therefore earned his dad's respect. When he wasn't roughhousing with his younger brothers, he was protecting them from the other neighborhood kids. He played high school football. He attended a New England university in upstate NY. The plan was to major in engineering, but dropped out after majoring in girls. Now he is a career soldier. If he ever left the military, he'd probably start working in law enforcement or construction. Some day he wants to be a husband and (especially) a father.
As for his personality, Pierce follows his gut. He makes up his own mind about what's right and wrong. He's compelled to protect the weak and innocent. It's what makes him a great and trustworthy soldier. He is easy-going when he's got a handle on the situation and he's in charge. When power balance tips, he becomes intense and focused. Pierce is smart but not a rocket scientist. He has more street smarts than book smarts. His beliefs are more important than other people's feelings. He doesn't pull punches with other people, and he expects them to be just as blunt with him. He hates incompetence.

PSU: How destructible will the environments be? Will it only pertain to specific objects or is everything game?
Steifelmaier: We have brought over some of the destructible tech that Midway has from other titles such as Stranglehold. However, because Blacksite was set in the far more open spaces such as the Nevada Desert and the open streets of sleepy town Rachel, we had to limit the number of
destructibles as a trade off. So in doing this, we made sure to really make the destructibles we had pay off. We focused our efforts on the objects you take cover behind, such as the vehicles. Our cars have dozens of destructible pieces on them, including all the headlights, windows, deflatable wheels, destructible engine parts, etc.
PSU: How many weapons are planned for Blacksite and which one would have to be your favorite?
Steifelmaier: Blacksite has nine weapons. One of my favorites is called the Scatter Gun. Imagine if DARPA had access to alien technology and they used it to build a super advanced tactical shotgun. The Scatter Gun has some really interesting gameplay features that separate it from shotguns you often see in games. It fires multiple projectiles that each individually bounce off surfaces. You can hold down the Fire button to load multiple shells, which gives you a more powerful shot that has a tighter spread. When you zoom in, the weapon has a tighter spread too. If you charge up and zoom in, the weapon has an very tight spread so it can actually be extremely effective from medium to long range - this makes the weapon much more versatile than your standard shotgun. The player can also move faster with the Scatter Gun than with most weapons, making this weapon a great overall choice in multiplayer.
PSU: To what extent will you be able to control your squad? And ... (continued on next page)

BlackSite: Area 51 Trailer HD
BlackSite: Area 51 Trailer
BlackSite: Area 51 Commercial
Blacksite: Area 51 Gameplay Trailer
PSU: Is there SIXAXIS support and if so how is it being implemented?
Steifelmaier: We wanted Blacksite to be identical across all three platforms, thus the motion control functionality on the SIXAXIS is not supported.
- Bullshi., they just dont give a shi. .
Honestly I really dont care about this game. I'm waiting for MGS4, and Killzone2
Another lackluster multi-plat release.........trash.
why is this game in the spotlight, i don't see anything special about it.
identical across the board my @rse(dam banned words). isn't M$ getting a sweeter MP than PS3 version.
psn id: gingo... lol identical across three platforms did they not just say a few weeks ago that ps3 version would not have online chat or matchmaking functionality so i think midway are talking BS
dam rite!
Ny_Young1, I am in total agreement with you! NO PS3 user should buy this game to teach them a lesson! Its totally unacceptable that they couldn't of made this game with all the online features that the Xbox version has!
As has been said, the very first question PSU SHOULD have asked is why we got royally screwed on the multiplayer, and whether it 's because they're lazy or inept. Those are the only two reasons there can possibly be.
Given the wonders that Infinity Ward have done with CoD4, the features this title is missing make it beyond a joke. Even launch title Resistance is miles better. I hope that as many PS3 owners as possible will do the right thing and leave this pile of dung on the store shelves.
Please people, DO NOT encourage companies to release half-ass3d titles by handing over your money for this incomplete rubbish.
thank you man i will not get this game and all my friend too but iam looking for killzone2 man sick looking game
Theres no sixaxis support because they want the title on all three platforms to be equal. Well in that case seen as that the ps3 or pc do not have rumble, they should not be adding rumble to the xbox 360. They could have done something with the tilt controls
Is this a follow up to the other Area 51 game they released for the PS2 several years ago? They had the guy from x files do the voice for the main character. That was a OK FPS game. But I won't be rushing to the shops for this one, unless they give it away for free.
It seems to me that games are being released on the PS3 just for the sake of it and this is a good example of what I mean.
blacksite: area 51 = no interest whatsoever, slapnut port
even the develeper stated he doesn't care about this game, why should we?